Architectural visualization
These projects include Exterior rendering, interior rendering (Floorplan rendering) and landscape creation including vegetation. Some were created using floor plans/site plans, other were created from concept sketches/photos.
Get in contact to discuss your project.
Classroom/School interior visualisation

This project involved the creation of an interior of a classroom in a Brazilian school, based on architectural elevations. The project was completed using Blender 3d. We also employed stable diffusion AI, to populate the classroom. The goal was to create something vibrant, hence the yellow floor, but also spacious and modern. The Architectural team had asked for a specific light fixture. And the model of the roof needed to reflect this. This was created in Rhino3D.
Sicilian Architectural regeneration project
This project involved creating a visualisation, for an architectural regeneration project in rural Siciliy
Achitectural visualization: Salter house Australia

This was a traditional architectural visualization, based on floor plans and elevations, of a house in Australia
Read more: Achitectural visualization: Salter house Australia
Luxury residential apartment 3d Visualization
Photorealistic render of a luxury apartment block, carried out from floor plans and elevations. This project was created entirely in Blender3D.
Farmhouse Architectural visualization
This architectural exterior was created using a set of 2D plans. All modelling, texturing, rendering and lighting done in Blender. Final composite with Nuke.
Satori VR app Environmental Concepts
The goal with these environmental concepts was to create a piece that captured the serenity that the premise of the app promised, while, attaining the frame rate requirements for a VR app running on the Oculus Quest 2 headset.
The approach adopted was to block out and create a high res environment in Blender. which can be seen below. I did try and then create another concept exclusively in unity, using the High Definition Render Pipeline (HDRP) system, but this did not hit the frame rate requirement. My final avenue was to use optimisation techniques to create something using the Universal Render Pipeline.
Bamboo Grove Walking Path - High Res in Blender

Bathroom Design: Unreal Engine

This Bathroom design project was created for a Canadian bath-tub manufacturer. The client wished to show the bath tub design in a lifestyle setting. The initial modelling of the tub, was done in Rhinoceros (Rhino 3D) from CAD plans, and the still render above was created in 3DSMax and Vray.
3D interior stereoscopic visualisation for VR

This project involved the creation of a stereoscopic VR scene, in the form of a lounge,
Nasa Control Room: Interior for VR

This project involved the creation of vintage Nasa style consoles and room for a VR project. Created using Maya, Arnold and Rhino. Animation created using Unreal Engine 5, see below.