Nasa Control room Visualisation for VR

This project involved the creation of vintage Nasa style consoles and room for a VR project. Created using Maya, Arnold and Rhino. Animation created using Unreal Engine 5, see below.

The initial image above was rendered in Maya and Arnold. Which gave great results. For the animation I used Unreal Engine 5. Some textures created in Substance. I wanted to create a "mood".. Instead of having "strip lighting". So I used a series of rectangular lights as well as IES spotlights. To create this. The rest was done within Unreal Engine's post process volume including all the color grading. The initial renders in Arnold were lit completely using IES lights